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Eurovision walk of fame in AR

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Project description

The project was created specifically for the Eurovision events in Liverpool as an immersive museum activity. Visitors could interact with the musical history of the contest, combining physical installations with augmented reality and live sound.

Information

  • Problem
  • Solution

Develop an interactive activity for the Liverpool museum as part of events dedicated to Eurovision.

A creative concept with 12 unique AR steps was developed, each containing music tracks from Eurovision participants of different years. Using a QR code, guests could “bring the steps to life” in augmented reality and hear the songs. Two steps received exclusive designs dedicated to Sam Ryder and the band Kalush. During Eurovision, the installation collected over 18,500 scans and views.

Team

  • Full stack developer
    Full stack developer
  • Unity Developer
    Unity Developer
  • 2D-Artist
    2D-Artist
  • Project manager
    Project manager

Review

Veronica
Assistant

ADVIN GLOBAL’s work generated over 2,000 interactions with AR filters and Instagram. ADVIN GLOBAL delivered on time without any issues. The client also highly appreciated how the team took on the project within a short timeframe and successfully delivered it under pressure.

https://clutch.co/go-to-review/b1d27c4e-e500-48ad-8e5e-419f905ce44a/206728
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LET'S DISCUSS THE PROJECT?

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