AR FMCG. INTERACTIVE GAME ON YARILKO BOTTLE

All Augmented reality Virtual reality Production
AR
AR FMCG. INTERACTIVE GAME ON YARILKO BOTTLE
Problem
Increase the consumption of kvass for children, declare the character's image, evoke warm emotions and involve the child in the game.
Realisation

On each SKU of kvass, a child could listen to a corporate rhyme “about school” from a 3D smiley. Then the character offered to catch him near the label, jumping merrily in different directions.

detail
AR FMCG. INTERACTIVE GAME ON YARILKO BOTTLE